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Exp disablers
Posted: Sun Jan 06, 2013 7:00 pm
by SamL
I wish that you both had not bought this disabler. I just found out they are only for one character. As long as we stay on the same quests I do not see any problem with exp picked up doing "must do" solo quests or crafting.
Posted: Sun Jan 06, 2013 10:44 pm
by Cabkin
It should help keep us relatively close together, we can always turn them off when we don't need them. Yes it sucks that they are per character but I am not paying real money for them. If not this then it would be more bank space.
Posted: Sun Jan 06, 2013 11:32 pm
by Teniny
What he said.
Posted: Mon Jan 07, 2013 12:26 am
by SamL
I have been doing some reading while the ball games are on and it seems it is liberating that you can play that character without worrying about gaining exp. such as working on deeds and such...hint, hint. I may get one myself to solo the deeds needed.
Posted: Mon Jan 07, 2013 5:40 am
by Cabkin
It didn't use to be such a problem, just don't do quests and don't kill stuff. Now there is XP every time you do a crafting action and every time you harvest something. It doesn't seem like much but adds up. The Yule Festival was a real killer. Some of my characters gained a couple of levels.
Posted: Mon Jan 07, 2013 4:22 pm
by Teniny
I just realized last week while trying to raise my scholar skills that I was getting xp. I am glad I have the stone....