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Double XP weekend

Posted: Thu Sep 17, 2015 6:36 pm
by Teniny
This :

Sep 14, 2015 - 11:39 AM - by Rogean
Hey Everyone,

We're coming up on Project 1999's 6th year anniversary. To celebrate, we will be enabling double experience starting on the evening of Friday, October 2nd, and lasting until some time the morning of Monday, October 5th.

Also coming some time in October, we are releasing a new temporary server. Project 1999: Discord will be a new classic PvP server with permanent death. It will be FFA without a level range limit. Item loot will be present. Other specifics regarding the rule set of the server are still being decided, but there will be almost no rules with minimal CSR involvement. This server is intended to only last for a month or two, after which point all characters will be deleted, and the highest level characters will earn a spot on a new Hall of Fame section of the website. We will then evaluate options of closing or restarting the server, possibly with different rules, mechanics, and/or rewards.

We are also overdue to enable the January 2001 era on all servers. This will include changes to root/snare stacking, removal of the Class XP penalties + group shared XP modifications, and more. We are able to enable these eras while the server is running, but we identified some issues that will require a patch before we turn it on. This will be happening this week or weekend.

Thanks!

Rog

Re: Double XP weekend

Posted: Fri Sep 18, 2015 3:06 pm
by Zentu
I'm much more interested in the patch than the double xp. I'd love to see group xp improvements.

Re: Double XP weekend

Posted: Sun Sep 27, 2015 7:26 pm
by Menset
This is lining up to be the weekend I do stucco repairs on our house... Too bad it's not a double tradeskill XP weekend.

Re: Double XP weekend

Posted: Sun Sep 27, 2015 9:41 pm
by Teniny
:)

Re: Double XP weekend

Posted: Thu Oct 01, 2015 11:20 pm
by Rawlden
Menset wrote:This is lining up to be the weekend I do stucco repairs on our house... Too bad it's not a double tradeskill XP weekend.
Now there is an idea. Double your chances of success and skillups for 24 hours.