Quote:
Originally Posted by Estu
Farm spider silk and craft yourself a set of cured silk - it'll give you some AC with very little weight. Then work from there to get upgrades. Don't wear leather IMO. Cloth then silk, then cheap upgrades in EC. Loot-wise, only keep platinum and gold - destroy silver. Loot gems and research components as well - they start dropping at around level 12 or 16. What you basically miss out on is silver, copper, and vendor weapons/armor trash (e.g. bronze weapons/armor, rawhide, fine steel) - not really huge cash cows. You'll make a decent amount of money from gems and research materials, and each of them only weigh 0.1 each. Pick up some low-weight bags too - large bags come to mind (6 large slots, 1 weight each) or maybe even some wrist pouches (4 tiny (or maybe small?) slots, something like 0.4 weight each).
I'd add that if you plan on tailoring, you can make bags at very low skill that are slightly lighter than regular bags and give you 10% weight reduction. Low quality pelts and the small number of spiderling silks required are very easy to come by, especially starting in Freeport.
Tailored Large Bag
One Low Quality Bear Skin and one Silk Cord
Weight - 0.8, Slots - 6, Holds - Large, Weight Reduction - 10%, Trivial - 41
Tailored Large Belt Pouch
One Low Quality Cat Skin and one Silk Cord
Weight - 0.6, Slots - 6, Holds - Medium, Weight Reduction - 10%, Trivial - 37
Tailored Small Bag
One Low Quality Wolf Pelt and one Silk Cord
Weight - 0.4, Slots - 4, Holds - Medium, Weight Reduction - 10%, Trivial - 3
Tailored bags
Tailored bags
Karma is a Bitch...thanks Ten
Re: Tailored bags
My Iksar monk is working on tailoring skills and plans to make a few Tailored Large Belt Pouch as part of the skill-up process. Let me know if you want any. The Tailored Large Bag might be nice because it holds bigger items but requires bear skins which would be hard to get right now.